As expected, the Corp and Alliance have decided to make their relocation in NPC 0.0 more permanent, and have abandoned their old home.
I have been very busy in RL, and away a few weekends, so I found myself left behind with a large collection of assets. I managed to find some quiet time last night and make multiple Carrier jumps into and out of Low Sec. I’ve probably moved 70% of the ships, and 30% of the supplies, so still have a bit of an effort to go.
I’ll sort and rationalise it all in Low Sec, and move a much smaller volume of stuff down to the new base. I might even keep it to within what I can carry in my two carriers.
The process has raised an interesting question. I have my Alt open a Cyno, jump my carrier to it and dock, and then I log my Cyno Alt off. The Cyno ship stays in place for the full 10 minutes, but as I had it explained to me, the Pod is safe.
If you have aggression, or are aggressed while within your Cyno ship, logging off won’t protect you since you will have a 15 minute timer before you will disappear from space, meaning you can be probed down.
I know when I log off a Cyno Alt that the POD doesn’t warp off, and it doesn’t appear on scan. It just “disappears”. If someone in 0.0 bubbles the empty Cyno ship and kills it, I assume the POD doesn’t appear. I also assume the POD isn’t aggressed, as the ship is in effect abandoned. Can anyone confirm this thinking?