New Toys

I ignored my PI reconfiguration for most of the weekend, and instead got myself an overpriced Astero and Stratios to play around with.

First the frigate

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Exploration sites were being hit hard in my local area, but I managed to find a wormhole into a backwater system in Aridia which had a dozen odd sites to visit. One of these was another Wormhole into Khanid, the even more out of the way system had 30+ sites available. They kept me busy for a while.

The Astero is a workable little ship. I went with this initial basic fit:

[Astero, Explore 02]
Damage Control II
200mm Reinforced Steel Plates II
Centii A-Type Small Armor Repairer
Energized Adaptive Nano Membrane II

Coreli A-Type 1MN Afterburner
Data Analyzer II
Relic Analyzer II
Cargo Scanner II

Covert Ops Cloaking Device II
Sisters Core Probe Launcher, Sisters Core Scanner Probe

Small Gravity Capacitor Upgrade I
Small Anti-Explosive Pump II
Small Trimark Armor Pump II

Hobgoblin II x5

I took a mobile depot with me with some fitting changes, and I expect I’ll keep the cloak off and use a remote armor repairer for the drones instead. I found the cargo capacity to be too limited for the notion of an extended exploration session far from home. It might work if you just ran Relic and Data sites I guess. It would be nice for it to have a special bay for the mobile depots.

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The Stratios was a different kettle of fish. Again the fit is just a basic first try. It will get some finessing.

[Stratios, Explore 02]
Damage Control II
1600mm Reinforced Steel Plates II
Corpum C-Type Medium Armor Repairer
Energized Adaptive Nano Membrane II
Drone Damage Amplifier II

Federation Navy 10MN Afterburner
Data Analyzer II
Relic Analyzer II
Cargo Scanner II
Medium Capacitor Battery II

Covert Ops Cloaking Device II
Sisters Core Probe Launcher, Sisters Core Scanner Probe
Small Tractor Beam II
Salvager II
Quad Light Beam Laser II, Imperial Navy Multifrequency M

Medium Capacitor Control Circuit II
Medium Auxiliary Nano Pump II
Medium Anti-Explosive Pump I

Hammerhead II x5

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It was far easier to carry the depot and fitting options, and completely change the focus of your ship on the fly. This was more flexible and better to fly than my Exploration Tengu, and had access to more combat sites. If you paid attention to the loot you collected, this could indeed be used for long deployments. In fact its main drawback was the cargo hold soon got very messy. It would be nice to be able to tag equipment or divide your cargo hold up into supplies and loot to manage things easier.

I did notice the scanning times were longer. My exploration Tengu has a probe strength of around 125, while the Astero and Stratios were around 100. This slowed things down a little.

I am not complaining – I think there are enough negatives about the ships that they are not always just the go to options. I think I will set the Astero up for either Low Sec, or just running Data / Relic sites, or maybe Ghost if I can work out the DPS I have to tank for. I think the Stratios will replace the Tengu as my main High Sec exploration hull. I’ll just have to see what options I have for using a Mobile Depot with the Tengu.

It will be fun playing around with both hulls.

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The Mobile Depot is a game changer in many respects. I still have to do some playing around, and it is a balancing act on how much cargo capacity you use up, but it should really allow you to spend long periods of time away from stations. Very interesting, and very “sandbox” like.

I did have issues when I tried to scan down my own Depot – I could see other structures, including a salvaging module being used, but my own Depot never came up in the scan results.  I assume I was missing something obvious, but I did go through all the options many times over.  I’ll try it on another day.

4 thoughts on “New Toys

      • Yeah you can although you “waste” a bit of space since it’s unlikely you’ll fill up the container with that specific type of loot. I carry around my spare crystals and webs for my Paladin in a small container, but then a Marauder has a ton of cargo space.

      • I had tested it after your suggestion, and it worked fine. I have no idea why I thought it wasn’t possible to move stuff in and out of containers while undocked. It might have been an “old feature”, or it might be that I have always been mistaken. Anyway – makes life a little easier.

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