I was reminded yesterday that for a reasonable number of players, Null Sec is not broken.
They are living there, facing its perils, gathering resources, and fighting in fleet battles. They are having fun and enjoy the game.
You can understand why they can get passionate when told by outsiders that it has to change.
This is not just for the pilots within the handful of super powers ruling Null Sec. There was an interesting “leaked” statement from Corebloodbrothers posted on the EveNews24 site. He is the CSM member and head FC for Providence.
You would garner that there are a reasonable number of vocal Provi-block members who are scared about the as yet undetailed changes, and angry at their CSM representative for, well, I’m not entirely sure what. Again from the outside, you would have thought this was one of the groups which would likely benefit from CCP’s changes.
I’m from the outside. I spend most of my time in Empire and I play the game solo. It has been more than 4 years since I have lived in Sov Null Sec, and almost 2 years since I lived in NPC Null Sec. I think it is important for the game to see changes in Null Sec – but when I put it like that, I can certainly understand why people happy in Null Sec are angry at me for even offering up an opinion.
I don’t generally do in depth analysis on this blog. I’ll see some small point or different angle on a topic I find interesting, such as this, and I just mull over my thoughts. I am not here to try and convert the masses to my way of thinking. What I will do is just remark on why it seems obvious to me that Null-Sec needs change.
At the moment, I agree with the view that there are only a small number of people who control Null-Sec. They have agreements between each other to limit any conflicts of consequence that have held for a while now. There is no probable way for new groups to independently take space away from them, and even less chance they could subsequently hold it. This becomes even more unlikely as the ensconced powers build almost unassailable fleets, and treat smaller entities as play things.
I would like to see a situation where the sphere of influence of the current super powers is reduced enough so that there is plausible room for many new groups to make homes for themselves. I’d like this to be possible without having large fleets of Titans and Super Carriers. I’d like there to be more dynamic conflicts of consequence.
I don’t know how that can be achieved, although the concept of limiting force projection makes some sense as a starting point. I don’t believe such changes will necessary change the day to day life in Null-Sec of people who are already enjoying the game there.