CCP has released more specific information about the Citadel structures.
The CSM FAQ document has additional information.
There is both a hell of a lot of information there, and nowhere near enough information.
I mustn’t have been paying attention, but it seems like Titian and Supercarriers will be able to dock in the XL versions of these. I think that is a good thing.
Of particular note is that l will have to use the large versions if I want to dock an Orca or Freighter.
Those will have 6 hours of vulnerability across the week in Hi-Sec.
While you can arm them, which is interesting, the defenses are not automated. If you are not online to fire them they are just inoperable ornaments. I’m not a fan of that. I am happy for the defenses to be more effective if someone is manning them, but I’d have preferred some basic automation to reduce the impact of solo Entosis link trolling.
It was good to read that you could in effect have individual citadels while being a member of a larger Corporation, although you would have to place your trust in the people controlling roles.
The structure loss mechanism is curious. The 10% asset recovery fee and delayed delivery will hit younger players who might only have a handful of useful ships and no ISK in the bank. The suggested length of delays also seems possibly excessive. Does CCP want situations where people can’t play the game for weeks?
I imagine it could be more problematic and expensive trying to defend a full Null-Sec region which is being burned down.
I might have missed it, but I wonder what happens to assets if the owners unanchor the structures?
The problem I still have though is that there are so many facets to these things that I am struggling to get a clear picture on just how I might use them as a solo player. I can’t really make an informed decision on the capture process and asset safety until I understand just how useful they will be.
Historically I have used POS as bolt holes in Low Sec and for Industrial applications in Hi-Sec. Will these new structures encourage me to do that again? Will they give me brand new things to try in game?
The one thing I have not liked, and I would go as far as saying irks me, is that any docked pilot gets podded when the structure is lost. This is a big thing for casual players or those who unexpectedly can’t play for a while due to financial, internet access or computer hardware reasons.*
Noticed this comment from CCP CCP Nullarbor
“you can unanchor them provided they are not under attack. They will immediately enter a vulnerable state and at the end will eject the personal assets to safety, kickout the docked pilots into space and the unanchor to be scooped”
So docked pilots will find themselves in space if a citadel is unanchored. Their assets will be “safe”. I wonder if that means they are moved without cost and time delay?