Parking in Blood

CCP have released more detail of the Crimson Harvest event, which has just started and will run through to November 2nd:

http://community.eveonline.com/news/dev-blogs/the-crimson-harvest/

It is very much a theme-park type “special”, with cash shop goodies and bonuses, time limited loot in time limited PVE sites, and apparently some live action events. Just like other theme-park MMOs. I’m not entirely enthused with that approach, but people have been asking for more theme-park content, and I guess it is something they can reuse again. I don’t have much free time at the moment, but I will try to check some of this out in game.

(Wouldn’t it be interesting if using the blood raider cerebral accelerator had an impact on your clone in game after the event finished? Not a buff or bonus – but maybe occasional communications from the blood raiders.)

I’m still in the early stages of the Caldari Epic Arc. Glancing through the wiki it seems to have a lot more branches than the Amarr Arc did. The first choice I was given was doing a delivery into Null Sec, or a delivery into Low Sec, or what seemed to be setting yourself up for a possible double cross of the agent you are working for, then going back to doing one of the two deliveries. I might not have got that right; it wasn’t entirely clear to me.

My character has never really been a double crosser, so for something different I decided to do the Null Sec delivery. I grabbed the Warp Core Stabbed gun-less interceptor I set up to visit every system in Domain, swapped to a +2/go fast clone, and made my way to KFR-ZE in Syndicate.

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This would give a kill report that I’d be embarrassed by

I waited until a week day to do the run, and happened to complete it just after downtime. I did not run into any other players in space, although had the discomfort of hitting gates multiple times and getting traffic control warnings and having to wait a few seconds for the next system to be loaded. Sitting a few seconds on a gate out of Hi-Sec can be uncomfortable. The only real concern I had was that the wiki suggested I could complete the mission remotely, but while it was flagged as complete in my overview and at the top of the mission description, the agent continued to report that I had not completed it.

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It was not until I docked in the agent’s station that the Complete button appeared under the objectives (while the agent still reported I had not completed it.)  After 66 odd jumps I was pleased to see I could finish it.

Nice when a somewhat bizarrely fitted and individually focused ship turns out to have a practical use.

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