One of my favourite quotes (which I expect I have referenced before) goes something like – “Too often people use statistics as a drunk man uses a lamp post. More for support than illumination.”
Keep that in mind when you view the first graph on this glorious statistical porn CCP has released:
This was interesting – what people are doing when they are logged in:
A figure I expect will be regularly bantered about is that only 1.5% of the player base is doing Incursions on any given day while logged in. Is this expected for top level “Raid” content in a game, or does this mean it is not accessible enough?
On a later graph on the ISK coming into and out of the game in September of this year, those 1.5% of players accumulated 13% of the ISK Faucet, not including the profits made on LP payouts.
So on any given day 40% of pilots joined a fleet, 29% warped around null, 24% warped around low sec, and 13% warped around Wormhole space. Some will have done all that on the same day. Almost 14% of pilots would also partake in PVP. There are just so many ways you can look at information like this.
I’ve only commented on the very first graphs. There is just a tremendous amount of information that you can use for good or evil. Now I need to go find where the quietest regions in the game are, and if I can get to them.
“A figure I expect will be regularly bantered about is that only 1.5% of the player base is doing Incursions on any given day while logged in. Is this expected for top level “Raid” content in a game, or does this mean it is not accessible enough?”
Somewhat right. With a limited amount of space and max dps being the best, it is better to have the blingy whales, instead of the new guys. More DPS = More Income = More bling in a terrible cycle.
A couple of thoughts on that 1.5% figure. Is it 1.5% of the playerbase, and thus 7500 characters (or so)? 1 billion per character over (how long?) (a month?) is probably reasonable. At 100 mil/hr, it is only 10 hours.
Still, are those characters alts or mains? CCP teasing us with all the numbers, but none of the background.
I don’t think CCP would have all the background to these statistics. That 1.5% relates specifically to logged in players.
The peak concurrent user count averages around 30,000 at the moment. So when EVE is at its busiest, some 450 players will be running incursions. That would compare to 5,760 mission runners (19.2%), 6,720 miners (22.4%) and 2,550 Explorers (8.5%).
You are right – the stats don’t paint a detailed picture, but I think they can infer some interesting comparisons. I am expecting to see different bloggers take the same figures, and come up with opposite conclusions – hence my lamp post reference.
Incursions are good isk to be sure, but they’re even more on rails than missions are. Boredom becomes a factor way too quickly.