Just a short comment today, I’m trying to spend my limited free time undocked.
I’ve appreciated the comments to my last post, and the discussions I am following on various blogs. Nicely done Neville. It is interesting seeing the different way people view the same situations, and the in-depth philosophies some players operate under.
There is one thing I am finding particularly perplexing.
Why do so many players seem to think if you try to improve PVE, that it has to come at the direct expense of PVP? The question can also be reversed.
It isn’t this absolute one or the other.
I would like PVE to be improved, not because I want some safe Carebear environment, but because I want as many players as possible paying for the game, and being logged in and undocked.
I’d love there to be twice, three times the variety in exploration content. Make it more interesting across all areas of space. I’m not thinking that would break the game for PVP pilots, I’m thinking it would give them even more targets.
It is the same if you give more mission options, or mining options, or whatever else might please a Carebear. Balance it properly, and all player types benefit.