The time I have spent playing World of Warships has fallen off a cliff. I’m forgetting to play, which shows how enamored I’ve been with it of late.
I like the concept, pace and tactical aspects of the game, I don’t mind how the progression has been worked out, and I have battles that I really enjoy. A little more often though I come away annoyed or frustrated.
There are obvious balancing issues between ship types and ships that are placed in matches together.
There can be an element of rock-paper-scissors – where against one ship you dominate, but against the next you are easy prey.
A little too often you come up against opponents with fully skilled captains and all the best flags and consumables loaded.
The match maker probably needs to be less random – for the reasons above, and because there are too many matches where the battle is painfully one sided.
Early aggressive play tends to be punished, almost forcing you to hang back at the start.
All these can be irritating, but for most you can just focus on certain ship types or tactics.
I think the biggest problem however is that as a middling player, the results are generally out of my control.
Hold on – doesn’t that make sense? Isn’t that how’s it is mean to be? Yes – except the majority are just middling players. When you look at the stats at the end of the battles, there are commonly only 1 or 2 out of 24 who make that key difference and carry the win. It feels that really – if I die within the first two minutes under focus fire or in the last minute after a valiantly and well played match, I wasn’t that important in the grand scheme of things.
There are exceptions – as I said, some battles are really enjoyable. There are just not as many of those battles as there should be.