BB79 – Go long

BB78Should CCP put effort in to reward long term loyal customers? Is this lack of gratitude towards loyal customers alienating? Do people wish for a change here? Is it too self-righteous to expect small signs of gratitude for being a loyal customer? Or is it just a case of there is no need and HTFU snowflake?

For quite a while l liked the idea of some special memento or similar to acknowledge in game the number of years someone has been playing EVE.

Nothing that can be monetarised. A POD or ship skin that is automatically injected, or medals you can choose to show or not, maybe access to some unique station without services or an unusual system that has no resources you can take. Some sort of official acknowledgement of the longevity with a cool novelty factor but otherwise no impact on the game.

When I first heard such suggestions it seemed to be readily supported. With time however now I hear just as many dissenters. It wouldn’t be fair on younger players, or new players; old players already have too many toys, we would need to ensure it only went to active players not just those who pay their subscriptions, and so on.

I must have missed the in-game release of the new Super Capital “EVE is Fair”.

Just make it very simple – add up the time an account is active (either paid or through PLEX), and when they reach milestone years give some sort of token to the highest SP character on the account. It doesn’t matter if they spent the entire time AFK, or constantly generated in game content, they have been around and financially contributing to the running of the game. Let them feel like a special little snowflake for a few minutes. Let them stop and reflect on how many years they have wasted.

Do I think this is really necessary?  No.  Do I think it might encourage people to stay subscribed for longer?  I doubt it.  Then why?  It is one more little bit of cool or interest added to the game, which some players will get a kick out of and enjoy.

Other Blog Banter posts on this topic can be found here.