Last week there was an initial DEV Blog about the changes coming to Strategic Cruisers, tentatively scheduled for July 11th. (I’m assuming it will be later – unless they have already made most of the structural code changes and only need to play test and tweak parameters.)
https://community.eveonline.com/news/dev-blogs/strategic-cruisers-and-you/
I’ve used Strategic Cruisers for Exploration, PVE, and Wormhole visits – in more Recon / nullification and Assault Cruiser sets ups. Some of the stated goals of these changes is to stop Strategic Cruisers overlapping with Recon and Assault Cruisers, and to nerf nullification (along with other areas). It doesn’t bode well for how I use them.
The party trick they pick up is that you should be able to swap in and out rigs without destroying them.
They will also be simpler, with 4 subsystem slots (instead of 5), with 3 choices in each (instead of 4). That will reduce subsystem choice from 20 to 12.
I assume overall, they will be less effective than they are now, but that you will be able to properly refit them. The scenario that comes to mind is I could do Exploration through Null, find a PVE site I want to run, drop a mobile depot and swap rigs and subsystems and turn it into a proper PVE cruiser, or a PVP cruiser, or whatever.
Tricky to know if that will make up for the current value / use I have for them.
Episode 23 of the EVE o7 show was shown the other day, and is now available on YouTube.
I watched it, but – like a broken record, did not find anything particularly interesting. There was a EVE Scout Rescue Ad half way through that I found cooler than I probably should have.