WoWS – Numbers

In a recent World of Warships battle I found myself on the wrong side of the numbers game. My spawn location dictated what capture point I moved towards in my battleship, and I was joined by only three others, a Destroyer, a Cruiser and another Battleship. The remaining eight ships in our fleet went to another capture point. As our enemy showed themselves it became apparent our squad of four would be up against eight, and our squad of eight would be up against four. This sort of split is common, as is my ability to be on the wrong side of the numbers. I resigned myself to an unpleasant early demise.

I didn’t pay much thought to the rest of the fleet, instead concentrating on my closest allies as we began a fairly hectic battle. Our enemy kept passing behind large islands which afforded us cover from their shells and meant our return fire tended to be more focused on those fewer ships in the open. When I took a breath and looked up from my gun sights, our squad had captured the point with the loss of the Destroyer and Cruiser, sunk six of the enemy, and forced the remaining two into retreat.

I had a momentary thought that the battle was in the bag when I stopped to wonder at the status bar across the top of the screen. Our second squad of eight was down to one, having only sunk one ship in return. Our three remaining ships – two badly damaged, were spread out. The enemies five ships were all together, steaming through the capture points, and focusing fire.

I still had my unpleasant demise, it just took longer than expected.

If not on the wrong side of the numbers, I keep finding my Tier VI and VII Cruisers are ending up bottom tier in most of their battles, up against Tier VIII and IX. In one battle my poor La Galissonniere landed 50 main shell hits with her 152mm guns, and did a grand total of just over 500 points damage. Yes – I changed targets, where I was aiming, and shell type, but everything shattered or bounced against the primarily Tier IX opponents. The ship was put out of its misery by just two shell strikes, taking off 90% of its hit points.

In another battle I was impressed to see half our fleet were in the same division and obviously knew each other. They then proceeded to yolo troll the chat channel, shoot each other down to 1/2 health, then suicided themselves into the enemy.

I am still intrigued by the game, but the reoccurring theme over and over is just how random the battles seem to work out. I am just as likely to come out of a battle with a win when I am ineffective and sunk within minutes, as I am to lose a battle when I play a (rare) faultless game and do everything right.  I assume it plays a little nicer if you are top tier.

1K EHP

For the first time in two months I undocked my EVEHermit Alt. That was the toon I created using the bonus dual training time CCP gave out in a subscription promotion. (The low SP, no ISK alt I had ran the new tutorial and career agent missions on, then moved to an 0.5 High Sec system ready to do something – only to find there wasn’t anything I wanted to do.)

Anyway, the other evening, I was feeling unusually meh about my normal entertainment options, so I grabbed that Alt and thought I would do a little mining.

Soon after I started munching on some rocks two NPC rats turned up, worth a measly 8K and 9K ISK respectively. What followed was a near death battle that came close to overwhelming EVEHermit’s Venture. Ahh, that’s right – low SP.

I had a look at my Venture in PYFA.

[Venture, Initial]

Mining Laser Upgrade I

1MN Civilian Afterburner
Civilian Shield Booster
Civilian EM Ward Field

Miner I
Miner I
Salvager I

[Empty Rig slot]
[Empty Rig slot]
[Empty Rig slot]

Hobgoblin I x2

It was configured with whatever I had found during my initial missioning. This gave me:

1K EHP
5 HP/s tank
18 dps (Drones)
4 m3/s mining yield

It also took a lot of time to fill its 5,000m3 Ore Hull.

 

I looked around at my options, realising I had few. (My wallet only had 700K ISK in it, the regional market was poor and I wasn’t near any of the normal trading hubs.)  I mined a couple more loads of ore, refined it to minerals, and along with some collected loot went to Dodixie. The total income from selling these off was 1.3M ISK.  My new Bank balance allowed me to purchased a T1 upgrade to my tank and a couple Miner Laser II’s. The next problem was I then realised I could not fit the new lasers, so I had to wait more than half a day until the skills trained.

The new look Venture:

[Venture, First Upgrade]

Mining Laser Upgrade I

1MN Civilian Afterburner
Small Shield Booster I
Limited ‘Anointed’ EM Ward Field

Miner II
Miner II
Salvager I

[Empty Rig slot]
[Empty Rig slot]
[Empty Rig slot]

Hobgoblin I x2

This upped the stats too:

1K EHP
21 HP/s tank
18 dps (Drones)
6 m3/s mining yield

The first time I look her out I ran into 3 NPC rats, worth 10,10 and 11K ISK. It was another very close battle, but I managed to kill all of them without needing to warp out. The capacitor is empty warning however got a real working over, along with the alarm bells for very low shields.

All up it provided an hour’s worth of entertainment, and some reminiscing about the old days, when everything in EVE seemed difficult and an effort.