The July 2018 release is scheduled for Tuesday. Reading through the patch notes..
.. and I noticed this:
“The standings penalty for podkilling a player in an NPC corp has been reduced significantly”
My immediate thought was why was CCP was making it less costly to pod players in NPC corps!? Then I realised the penalty reduction was for NPC Corp standings, and nothing to do with Security that I had mindlessly thought. I wasn’t aware, but if you pod a player in an NPC corp when you are not free to do so, you took a massive standings penalty against that NPC corp. I can see it impacting the White Knights just as much as the Griefers in game, so probably a worthwhile change to I assume a very old mechanic.
I also noticed this:
“In high/low security space, scooping an unanchored structure that does not belong to your own corp is now considered a suspect act. It will require you to set your safety accordingly, and will trigger a suspect timer.”
What!? So that was how so many people stole unanchoring structures, because whomever scooped it first was protected by the EVE security system. What a horrible design choice. Glad they are changing it. (Even if I wasn’t aware of it in the first place.)
Last – there is a CCP developer video about the release. I think it was one of their more professional and well done ones.
Oh, how long have they been signing off with “Fly Free” instead of “Fly Safe”?