I have looked at the new Hypernet Relay several times. Oddly it has been positioned under Finance in the NeoCom.

I find the interface awkward. You can’t resize it; you can’t change the number of raffles that are shown. You get 12. I am not sure if they are the closest 12, the newest 12, the oldest 12, or a random 12. If you want another 12, you hit refresh. You can’t go back to the first 12 though. There are little forward and backwards icons that appear to give you that functionality, but they instead just move you through the Browse / History / Create tabs if you have previously looked at them.

You can filter the raffles to specific items, but for me personally, I am not likely to come to the Hypernet Relay to look for something specific. I want to look at a big bunch of random raffles for things I didn’t know I wanted.

On occasion I have seen some cool stuff.

There was a T2 Nemesis blueprint up for raffle. It had an asking price of 352M ISK for each of 512 tickets. That’s an overall price of 180B ISK. That was cool to see.

Almost every other raffle however was shite. Most creators are looking for 50 to 100% higher return for their item than what they can get off the market. Looking at the image above you have 80M for a 60M Astero, 1,100M for a 500M Ikitursa, and just cropped off 1,250M for an 865M Large Skill Injector. There are costs to run a raffle – and risks if you price things wrong and it doesn’t succeed, so I expect a margin on top. I am just not that inclined however to fill the pockets of the greedy.

I thought it would be better.

Speaking of things I thought would be better – I recently made a concerted effort to look for Abyssal gear for some of my ships. I have a couple items I picked up by chance which have cool enough stats, but here I went looking for specific modules for specific purposes. You find lots Abyssal items on Contract and on the Hypernet relay. The vast majority of these however appear to be failed upgrades people are trying to get their money back on. The rare good item you come across in a sea of crap tends to be stupidly overpriced.

Anyway – it seems too easy to find things to gripe about, so let me answer the question you never asked, why did I anchor an Astrahus?

Because, I did something I said I wouldn’t do – I unanchored my Azbel.

It is a shitty mechanic for solo play, but I figured I would give it a go anyway.

The actual process is straight forward. You open the Structure Browser, select the My Structures tab, right click on the Structure and select “Decommission”.

The status of the structure changes to unanchoring, and you wait for 7 days until you can scoop it up from space. In this case – it required a Freighter.

I had thought you could scan the unanchoring structure to see its timer, but that was apparently false. Unless you witness the status change, the only way to know the time is by having the appropriate roles to see it in the Structure Browser.

That means with the appropriate precautions, it is not as risky a process as I had thought. 7 days is still stupid.

So, my observations for solo unanchoring:

. It is safer if you first anchored the structure in a location where it was not visible from any station, or belt, or planet, or moon, or gate or so on (tick)

. It is safer if you haven’t previously allowed any other players to use your structure (tick)

These two measures mean no one should be observing the structure by chance. They will need to have probed it down as it won’t have appeared on the system wide overview. If you were even more paranoid than me – you could try a deep space location out of D-Scan range and not in alignment between any space sites. Out of sight, out of mind.

. This is obvious – but pick your time for the unanchoring. The system should be quiet or empty when you decommission it, and at your best guess is likely to be the same in 7 days’ time.

. Also, obviously – ensure you will be available when the unanchoring process finishes, and don’t forget it!

. If you suspect the process might be compromised, cancel and try again in a few weeks or so.  It is easily done via the Structure Browser, but the process resets to 7 days

. Don’t act all suspicious like

Don’t change your in game behaviour. Don’t make it obvious that you are emptying the structure of fittings, ships and assets. A steady stream of pods warping off from a station then coming back with ships, over and over, may be noticed. Don’t have an army of alts sitting in combat ships on the structure in the hours leading up to the unanchoring. No one should be curious about what you are up to – it should look boring and routine.

. Have your hauler at least 250km away, so you can warp to zero on the drops.


So, this is what I did.

I picked a time the area was generally quiet.

I used an out of Alliance scouting alt to keep an eye on the comings and going of people in system, and to be available to use combat probes to scan down any freighters that might be in space if I was concerned at the last minute.

I left the structure in power mode but stripped it of all assets and fittings aside one service module and a bit over a week’s worth of fuel. I did this when no one was around to watch.

I moved my alts and suitable combat vessels into place well in advanced, leaving some logged off.

I was able to use my Astrahus as a staging location. (It was the replacement.) I parked my freighter and spare combat ships in it.

I only logged in my first Alt four minutes before the unanchoring finished. I warped them down to the Azbel in a combat vessel with three minutes to spare, watching D-Scan.

I logged my Freighter pilot in a couple minutes left to go and undocked with one-minute left. I aligned to the Azbel maintaining the full undocking speed, and fleeted with the other Alt. I used an Overview that showed everything – just to ensure I would see the unanchored and dropped items on my overview.

I hit warp (from about 1,000km away) as soon as the Azbel and container of fuel and the service module appeared on overview.

A few minutes later they were scooped, and I was docked safely with the Azbel, likely no one else any the wiser.

7 days is still stupid.

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