The daily login in prank continues. I have taken to not redeeming the items. A silent, unnoticed and ineffective protest – just because.
It seemed I timed the removal of my Astrahus well.
https://www.eveonline.com/article/q9ayo4/forsaken-fortress-coming-26-may
On May 26 with the Forsaken Fortress update, all those abandoned Structures will become easier to kill loot pinatas.
Structures that have not had any fuel consumed by a service module for 7 days will move from Low Power to a new Abandoned state.
In this abandoned state there are no reinforcement phases – so it can be destroyed in one session. It will not provide tethering, and there will be no Asset Safety.
I hope the killboard operators bump up system resources before then.
I do not understand why CCP did not do this earlier. In fact – it should have been in place from day one.
I do have two concerns with the change.
The first is the 7-day period. It should be 14 days, possibly a bit longer. Allow for people to make the mistake of not fuelling a structure before they go on Holidays. 7 days is however a very CCP type of time frame. I guess they also don’t want the system to be played, where people bring a module online for just an hour (costs 3 days of fuel from memory), to extend the low power period.
The second is the lack of a viable smaller tier of structures for solo or small corporation use. I find the current structures are not really a viable fit for casual play. It is hard to consistently generate enough planned content from them to justify the ongoing cost (or risk). This change makes it even less viable.
I prefer this change to exist than not to exist, but I do wish there were smaller, limited and scaled down versions of structures. At the very least, to allow me to flag my Corporation / Alliance as being able to be War Dec’d, without having to maintain one of the current structures.