Build Named YC Month Version

Wilhelm Arcturus remarked on CCP’s changing Patch Note titles in one of his recent blog posts.

For many years now I have stored information about EVE in Microsoft’s OneNote. Looking through the list of patch notes I have saved, there have indeed been many changes to how they are named. Early on the patch notes referenced the Build number, then the release name, then the out-of-game date, then the in-game date, then the out-of-game date, then both release name and out-of-game date, and now CCP have moved onto using a version number.  Quite the OCD trigger.

The patch notes for version 18.05 – Invasion Chapter 3, are long but rather light on.

There was a long list of name changes for Shield and Armor resistance modules. They are now called Shield Reinforcers and Armor Reinforcers, plus the easier fitting / lower capacitor T1 variants picked up the standard Prototype Compact and Experimental Enduring names.  I would not normally remark on this, but there were a lot of changes (up and down) to the effectiveness of various faction modules. Worth revisiting your fitting tool to check for any impact on your tank.

Usefully CCP have now added a History tab to the Market Orders window. Less useful is the initial history did not include a date.

The change to make un-fueled structures easier to kill is now live. I do not imagine that required a great deal of coding.

What I assume did require plenty of coding is this one line entry:

“The next chapter of the Triglavian Invasion will unfold over the coming months.”

I wonder how many players engaged with the first two chapters of the Triglavian Invasion? How many are going to engage with this one? If you do not go out of your way to look for it, is it just going to pass you by?  (Aside whatever consequences someone else decides for you?)  I wonder just how much bang for its development buck CCP will get.  Time should tell.


To mark this momentously vague occasion, CCP released a set of skins so that you can show your support for the invaders or defenders. I quite liked the look of the Kybernaut Clade (invader) skin range – for their visuals, not who they represent; but starting at 250 PLEX they were too rich for me.

I have never quite worked out how CCP prices their skins. Obviously the larger the hull, the more expensive the skin tends to be. If a skin covers only a small range of hulls, it also tends to be more expensive than a skin that covers a wide range of hulls. And of course, the more fancy / brighter / garish the skin, the more it can tend to cost. That all makes some sense, however the price rarely seems to line up with how nice the skin is. I know that is subjective, but there are some crappy looking skins that cost a lot of PLEX.

I remarked recently that my first Skill points from the disappointing long-term daily log in bonus campaign failed to be applied to my characters. It was remarked on in the forums as a bug. The skill points were meant to have been added recently, although I am not entirely sure they were. The useless SP containers have however been converted into an amusing collectable:

I chuckled at the thought of someone trying to extract the skills of a Fedo.

5 thoughts on “Build Named YC Month Version

  1. For myself, Invasion Has not been fun. One year later i have three acounts omega (5 years , 2 years, 1 year payed with all my plex reserves) but no see reason for undock now. First time in five years aprox. I am checking the skill queue with all my accounts, but thinking in pass to X4 or something similar for a time. The possibility of Niarja / Uedama coming low sec is one of the problems, but the main too are :

    1 ) You cant change the pieces of a “virtual property” as they do with the changed fits. I understand changes at the three covetors extractors to two without changing the names and properties, for my mind this was confusing. Better the WOW aproximation when you sometimes enter and gert some old for the honor points or random item removed and changed.

    2 ) I dont see Triglavian in null sec, look as a one side solution to botting. With the PI change and trigs, high sec is similar at the roadblocks made by criminal groups that kill and rob travelers. My country had this situation between 2000 to 2018 and the result was a drop in productive activities. As a child one can be attacked by others who bully but one learns how to defend himself, in the game we block PVPs but trig triggers prevent work and respawne. I’m not here to play Space Invaders and have the NPCs that don’t finish destroy me and damage me for a month due to connection failures. Clear, that happens to me to do it in safe areas, I suppose …

    • I don’t mine or do PI in High Sec any more. The instantly re-spawning roaming Trigs stop that being any fun.
      I would use those activities to undock and “get into the zone” for an EVE session. Without them, I play less. Much less.

      I can see possible directions CCP could take with the invasion. I presume it will be a continuation of their focus on forcing people to lose ships and move into Corporations. What their statistics say makes people play and pay longer. The sort of things that tend to make the game less solo and casual friendly.

      With that assumption, I see Empire space being less hospitable. If you tie in CCP’s current focus on an economic reset, it might well be less profitable.

      It never pays to get caught up in the hype however, CCP rarely delivers on it. Maybe the Triglavians take over some systems from the Empires. Maybe up to a 5th? A true new empire option? I would not expect the systems to become Low Sec, but if the Trigs take over the CONCORD response, then there will be some level of changing of their nature.

      If CCP are really brave, I wonder if they might also look at asset safety in NPC stations.

      I guess we will just have to wait and see were the loyalty point / standings totals for Trigs and EDENCOM end up across all the players.

    • So it is. CCP are flipping Hi-Sec systems into Low-Sec if the Triglavians are allowed to get ready for an invasion. They don’t appear to do the reverse. (There are two EDENCOM fortress systems in the Agency, one which remains a Low-Sec system.) That raises some questions.

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