You get two posts for the price of one today.
I think it was Sebadai ( http://sebadai.wordpress.com/ ) who remarked on running static sites in empire for quick ISK. I haven’t looked at them for literally years, and given there are a few in the area I operate, I thought I would have a look. First – these get farmed – constantly, by some rather old characters – so there must be some value in them.
I started out in my trusty old Hawk, which I leave in my hanger for when I have to grind low level missions for standings. It soon became apparent that if you manage to get into one of these sites immediately after it respawned, you had to clear it quickly before someone else turned up. While the Hawk easily tanked and one shot most of the rats, the cycle time of its launchers was painfully slow. I quickly went through the options and settled on trying the Retribution. A couple fitting changes later and I think I now have a new PVE Assault Frigate. (With my usual mix of cheap faction fittings, all of which were in my hanger.)
[Retribution, Mission v02 rf]
Coreli C-Type Small Armor Repairer
Damage Control II
Heat Sink II
True Sansha Adaptive Nano Plating
Capacitor Power Relay II
Gistii B-Type 1MN Afterburner
Dual Light Beam Laser II, Imperial Navy Multifrequency S
Dual Light Beam Laser II, Imperial Navy Multifrequency S
Dual Light Beam Laser II, Imperial Navy Multifrequency S
Dual Light Beam Laser II, Imperial Navy Multifrequency S
Salvager II
Small Auxiliary Nano Pump I
Small Energy Collision Accelerator I
It cleared the sites in literally a 1/4 of the time, had range options on its weapons, and was fun to fly.
And are static sites in Empire worth it? I picked up a half a dozen faction modules over an hours effort, most not worth much, but which you might consider using on your ships. They were interesting, and when you have a spare 5 minutes, worth having a look at.